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- Preface to the Paperback Edition
- Code is a book about how computers work.
- 1. Best Friends
- 2. Codes and Combinations
- 3. Braille and Binary Cogl€s
- 4. Anatomy of a Flashlight
- 5. Seeing Around Corners
- 6. Telegraphs and Relays
- 7. Our Ten Digits
- 8. Alternatives to Ten
- 9. Bit by Bit by Bit
- 10. Logic and Switches
- 11. Gates (Not Bill)
- 12. A Binary Adding Machine
- 12. But About Subtraction?
- 14. Feedback and Flip-Flops
- 15. Bytes and Hex
- 16. An Assemblage of Memory
- 17. Automation
- 18. From Abaci to Chips
- 19. Two Classic Microprocessors
- 20. ASCII and a Cast of Characters
- 21. Get on the Bus
- 22. The Operating System
- 23. Fixed Point. Floating Point
- 24. Languages High and Low
- 25. The Graphical Revolution
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Recommendations for this book
- This is the first book was rec'd by Patrick Collisonthat Joel Spolsky thinks someone should read if they want to become a programmer. (Source)
- One of the Collison brothers (I think Patrick) mentioned that he'd read this as a way of filling gaps in his knowledge. I think it was a Tweet, but I couldn't find it when I searched for it.